Clash Royale is a real-time action strategy game where players select from a deck of cards presenting many different medieval fantasy combatants to attack enemy towers and defend their own from real-world opponents doing the same. Gameplay involves simply dragging desired cards onto the battlefield to spawn characters, at the expense of an ever-regenerating magical elixir. Destroying an opponent’s main tower or the most minor towers at the end of each two-minute battle results in a chest full of gold, gems, and character cards, which may all be used to make better decks and upgrade to stronger combatants. Outside of battle, players can unlock loot chests (either by waiting a preset amount of time or by paying gems to open immediately), customize battle decks, join a clan of fellow players to chat and donate or request specific cards, or check out the in-game shop to get more cards, upgrades, or in-game currency.
In order to kill some time and obtain a quick thrill, it succeeds; however, it’s designed to be addictive featuring its balance of free and paid content, fast adrenaline rushes, and also the commitment of rewards. Unlike some others of their kind, this incarnation of the pay-or-wait strategy incorporates card collection and special powers, which adds some interest. However the entertainment value is fleeting so that as frequently frustrating since it is exciting. There are many better fantasy games, better tower-defense games, and better card-based strategy games out there but none that keep players itching for a fix half as effectively as hack Deutsch does.
What’s clever concerning the gameplay is the fact that it’s all so very easy to learn and enjoy. You drop units in, and they also follow their behaviors with no other command. In which you place units can be important, although not just as much as the low-level strategy of managing your deck, elixir, and current cards with regards to your opponent’s situation. You become informed about the video game with a level that you feel relaxed diving in. Eventually, you’re joining a clan, tinkering with decks, and obtaining sucked in to the metagame. This occurs so fast, you won’t really know what hit you. And because games only take 3 or 4 minutes, you can feel like you’re obtaining a lot done in a short session. Compare this to a lot of popular multiplayer games, where they are able to feel overwhelming for too long. Even something similar to Hearthstone includes a steep barrier to entry today. Clash Royale limiting certain cards to your tier in the game helps a whole lot to ensure that you’re not getting an information overload at any point.
You will find those who is going to be concerned about pay-to-win aspects within this game. I feel like “pay-to-win” is overblown – even real-world hobbies have analogs for where casual people can do exactly the same at low cost, but dedicated people can spend lots of money. Kongregate CEO Emily Greer talks about this when she discusses her figure skating hobby in contrast tikhgt free-to-play games. And, that’s how Clash Royale works. If you want to play for fun plus some level of competition, you may enjoy it and progress to some certain degree. The video game offers you 6 free silver chests each day only for logging in and claiming them, and 1 free gold chest for getting 10 crowns in 24 hours. Then, you can find wait timers on opening the chests you win, but still, you can generate more than enough cards to be competitive to a certain degree. The game’s matchmaking setting you against people of similar trophy levels signifies that you’re generally going to have a fair matchup regardless of what.